I don't play the wargame, or have any 40K products outside of the RPGs, so talking about Codexes and things like that means nothing to me. Just some issues I wanted to have cleared before playing the game. I know a stat block says it as it is, but it does sound a bit weird, so just wanted to double check (just in case)Īnd second, or more important question is: how much ammo a Leman Russ should take as standard? Just one clip of each sort as stated in stat blocks? According to lore this vehicle takes at least 40 rounds of ammo for it's main armament, so should they get like 4 clips 12 rounds each? Or do they get 12 rounds and if they want more they ought to go through standard logisitics tests? Or is it that Leman Russ takes 12 rounds of Battle Cannon ammo as a standard "kit" and between each shot it takes 3 full actions to reload? Does it mean Leman Russ has some kind of internal magazine and can fire one shot every turn and once it's out of it's "clip" people inside have to reload? (The whole CLIP of 120mm shells in 3 full actions) How does it work in Leman Russ, cause the way I see it literarly - as defined by standard weapon stat-block is that Battle Cannon fires a round in single fire mode and it has a "Clip" of 12 rounds. But I have some problems in regard to ammo caps. They love IG, they adore Leman Russ Battle Tank as a theme so I want to run an adventure tank-oriented… Kelly's Heroes style, if you know what I mean. I am having a campaign going on with group of players interrested in Only War, and they seem verry tempted with playing Vehicle based campaign.
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